AI Insights · Timothy · October 2021
Top 5 Neon Games on Android in Russia Q3 2021
In Q3 2021, the top 5 Neon Games on Android in Russia showcased varied performance metrics, with notable trends in weekly downloads, revenue, and active users.
In Q3 2021, the top 5 Neon Games on Android in Russia showcased varied performance metrics, with notable trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals intriguing insights into the performance of these apps.
Geometry Dash from RobTop Games saw a gradual decline in weekly revenue, starting at around $2.9K in late June and tapering off to approximately $2K by the end of September. Weekly downloads also showed a downward trend, beginning at nearly 2K and falling to 1.4K in the last week of the quarter. Active users decreased from about 79K to 69K over the same period.
Beatstar - Touch Your Music by Space Ape experienced a significant jump in weekly downloads, peaking at over 211K in early September before declining to around 40K by the end of the month. Weekly revenue followed a rising trend, reaching up to $2K in early September and then slightly decreasing to $1.6K. Active users peaked at over 251K in early September and settled at around 150K by the end of the quarter.
Bricks Breaker Quest from mobirix maintained relatively stable weekly downloads, averaging around 3.3K in July and ending the quarter at about 3.8K. Weekly revenue was more variable, starting at $238, dipping to $138 in late July, and then climbing back to $204 by the end of September. Active users remained consistent, fluctuating between 138K and 158K throughout the quarter.
Tiles Hop EDM Rush Music Game by AMANOTES PTE LTD showed a steady pattern in weekly downloads, ranging from about 57K to 73K. Weekly revenue varied slightly, peaking at $78 in late July and settling at $43 by the end of September. Active users saw a high of 978K in mid-July but decreased to about 711K by the end of the quarter.
Rider – Stunt Bike Racing from Ketchapp experienced a rise in weekly downloads, starting at around 24K in late June and peaking at 63K in mid-August, before stabilizing around 54K by the end of September. Weekly revenue showed modest growth, reaching $46 in late August and maintaining around $39 by the end of the quarter. Active users consistently increased, starting at 308K in late June and reaching 422K by the end of September.
These performance metrics provide valuable insights into the popularity and financial success of these top Neon Games in Russia. For more detailed analytics and insights, visit Sensor Tower.